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"Steal This Book of Shadows" ver 2.0
by Azzerac
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Page 58
Spellcasting #25
Law #12
Paradoxical Reality Models
 (Subjectivism)


(Brought To You By,...)


    This is a talent more than a physical law. In keeping with the Laws of Infinite Probability, Singular/Personal Perspective,  and Infinite Perspectives, this is the act of taking personal responsibility for them all in the confines of your own mind. The ability to argue two differing logics within yourself.

    "Well, that's just plain stupid. It's simply Insane!"

    Yes & no. Ever see or (worse yet) taken part in a debate? The best ones are the ones that can convince you of a viewpoint that you know is totally Bonkers! The seem certain, so you believe. They seem Logical, so you believe. They are dressed really snappy & successful, so you believe.

    Twenty minutes later, you go back to Believing that the world is round, the stars are really suns, that matter is made up of atoms, charged particles, quarks, and waves.

    ...and you Believe.

    Just as the world is made up of everyone seeing the world a different way, so are the aspects of your own mind. If they didn't have different viewpoints, you couldn't function. Words like Up & Down, Left & Right, within & without, are personal constructs that get flipped when examined brain to body, eye to eye, psychologically to physiologically. Try to impose one upon the other, and they cease to function. Doubt it? Try to control your right hand with your right hemisphere of your brain. Looking at the sky, "Up" is up. Looking at the Earth or a globe, "Up" is North. Drifting out in space, out in the Ort Cloud, "Up" is completely useless.

    We carry conflicting data with us all the time. We pick & choose, moment to moment, what we believe, as the situational variables demand & define.

    Part of the issue with working Magic is to define these world views as we need them, no matter what the context, as long as that world view completes a mental image we can Believe, or Know.



     There are many people who don't know this, see that, or believe the other, even though you can show them photos. YOU know it. Why can't they see? Your picture of that ghost in your grandmother's farmhouse. How about that UFO picture you snapped last summer? What about the bank book, for the account you keep your lottery winnings in: the one with the Seven Digits to the left of the decimal? All of these are scoffed as forgeries by those that choose to disbelieve.

    Any fool can disbelieve. Are you saying an Intelligent person can't?

    The question now, is what do you choose to believe, and when?

    In Spell-casting, this is like the "Chattering Monkey" of Concentration, but made of sand. The more you grasp at it, the faster it evades your grasp. There are elements that make up 'you' that are non-conducive to Spell work: every teacher that stopped you daydreaming, every bible passage you heard quoted in a TV show or book or movie that said it was wrong, every kid in school who ever wanted to be first to shock you with the news that there was no such thing as Santa Claus. These are just like the Debating Teams above, but under your own skin. They need to be silenced, while you're doing spell work. (Don't silence them forever: You still need to function as a sane person in this world, so keep them in reach!).

    It doesn't sound so hard until you come to realize that the reason that you're casting a spell is out of need. That need can keep you from embracing that simple & opposite truth that you must maintain while casting a spell. That is the belief that what you're casting for is attainable!

     There are elements that make up you that are VERY Conducive to Spell work: every teacher that taught Art & Physics, every bible passage you heard quoted in a TV show or book or movie that said it was real, every kid in school who ever wanted to be first to shock you with the news that there was a God you didn't "have a real Relationship with". If you've aver watched a movie, you know how far you can suspend disbelief. Now, you need to do it where it counts: Spell-casting.

    The Paradox of Being. That is what I call it. You live in a Newtonian World, of "Certain Solidity" until it's time to do spell casting. At this point, you must step into the world of Heisenberg-ian & Schrödinger-ian "IF". You must embrace a world of Waves, where nothing is truly solid. You must exist only as the center of the universe, and you must conduct the world like an orchestra, certain of your role as the Grand Conductor.

....and then stop, and go back to Newton's Cold & Hard World.
....and then see what transpires.

...and if it works, you did it right
...and if it didn't, you mark it as failure, and try something else.
This is why YOU have a "Book of Shadows", Too!

 



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